Tag Archives: Samsung gear VR

Samsung Gear VR (Virtual Reality Headset) – First Impressions

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The Samsung Gear VR (Virtual Reality) headset arrived over a week ago. I have been keen to try this out for ages to see what all the fuss is about.

The Gear VR sits comfortably on your head. The controls are simple. You have a trackpad on the side, a back button and an adjustment for the screen on top. Before you purchase/use the Gear VR, Samsung provides the longest document warning you of all the potential dangers of using this product, the importance of short sessions and plenty of breaks, sickness and all the potential side effects. Enough warnings to put you off using the product!

The Gear VR costs £169 or £199 with the Samsung Game Controller which you will need for some of the games. Starting off you have a screen in front of your eyes giving you access to the special VR store and all the options/games/apps available.

It is really easy to control and select different games and so, just by using the track pad on the Gear VR and/or moving your head.

The experience of using the Gear VR is out of this world. Virtual Reality is clearly the future of gaming. It is hard to describe how dramatic the vision is and how real it feels. At times, I felt like I did not want to move as I would fall off the cliff edge!

But there are the negatives. My Note 4 battery life had the juice sucked out of it at a rapid rate. You really will be using the fast charging mode on the Note 4. The Note 4 does get hot but nothing that worried me. The Note Edge does not fit/work with the Gear VR. Side effects. Samsung mentions sickness as a potential side effect. Temple Run VR is awesome to play, but OMG its super vomit territory. It is one of the worst games for side effects. If you manage to play for 5 minutes without at least feeling really sick, you deserve a gold star. One of my twitter friends James Burland, suggested I tried Titans of Space. That was a great recommendation, so be sure to play that game yourself if you do get one a Gear VR.

At the moment, it really is a developing product and it is definitely one I am excited about. Just note the side effects might impact your enjoyment.

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Samsung shares horrifying list of potential Gear VR risks

Arstechnica examined the dangers of using the Samsung Gear VR headset. The dangers were provided by Samsung. Here goes –

“Before purchasing the Innovator Edition from Samsung’s website, you have to certify you’ve read a 1,000-word set of “Gear VR Product Use Warnings”

1) You should take a break of at least 10 to 15 minutes after every half-hour of use, Samsung warns, “even if you do not think you need it.” In addition, children under the age of 13 shouldn’t use the unit at all, and older children should be monitored by adults and play only for limited amounts of time to avoid adverse symptoms.

2) Stop using Gear VR immediately if you experience “seizures, loss of awareness, eye strain, eye or muscle twitching, involuntary movements, altered, blurred, or double vision or other visual abnormalities, dizziness, disorientation, impaired balance, impaired hand-eye coordination, excessive sweating, increased salivation, nausea, light-headedness, discomfort or pain in the head or eyes, drowsiness, fatigue, or any symptoms similar to motion sickness.

3) Prolonged use of the Gear VR and input devices (e.g. controllers) can make your muscles, joints, or skin hurt” or lead to “tingling, numbness, burning, or stiffness.

4) The risk doesn’t stop after you’re done using Gear VR either. Samsung’s warning compares some of these symptoms to those experienced after getting off a cruise ship, in that they “can persist and become more apparent hours after use. You could see “excessive drowsiness and decreased ability to multi-task” after using the Gear VR and shouldn’t drive, operate heavy machinery, or undertake “visually or physically demanding activities that have potentially serious consequences” until those symptoms go away.

5) Because the Gear VR requires “an unimpaired sense of motion and balance,” it shouldn’t be used “when you are tired, need sleep, are under the influence of alcohol or drugs, are hung-over, have digestive problems, are under emotional stress or anxiety, or when suffering from cold, flu, headaches, migraines, or earaches, as this can increase your susceptibility to adverse symptoms.” The Gear VR should always be used while sitting, far away from “other people, objects, stairs, balconies, windows, furniture” that can be bumped. It should also never be used when in a moving vehicle, which Samsung warns could increase the adverse symptoms.

6) Do not handle sharp or otherwise dangerous objects while using the Gear VR. Never wear the Gear VR in situations that require attention, such as walking, bicycling, or driving.”

7) Aside from affecting you, using the Gear VR can also affect the performance of the Galaxy Note 4 strapped inside in the short-term. When used for a long time in the Gear VR, the phone “may become hotter than normal,” leading to “degraded” application performance or outright termination”

Based on all of the above warnings, I’ve decided for the time being not to buy this product and wait to see the side effects suffered by those that use it first. I also don’t fancy my Note 4 being terminated!