Watching Apple’s Keynote I learned that Apple was adding hardware controller support . A slide (pictured above) indicated that the iOS 7 SDK would support MFi game controllers, a reference to Apple’s licensing program for third-party hardware add-ons. By adding support for controllers directly into the SDK, Apple is sidestepping the biggest problem that has plagued third-party controller makers up to this point: the need for game developers to write software that specifically targets their hardware. Now, in iOS 7, Apple is providing some kind of consistent interface that all developers will be able to target. Write once, run everywhere. That is, as long as the hardware conforms to Apple’s standard.
The next question is how much extra cost will this add to game controllers.
As a comparison I ordered the Moga Pro Controller for my HTC One. This was just under £40. What would be great is if companies can make controllers for the iPhone at the same price. This then leads on to the next question, that with a controller and airplay mirroring, who needs a Xbox or PS4?
